struct _VI_DEADLOCK_RESOURCE// Size=0x80
{
    enum _VI_DEADLOCK_RESOURCE_TYPE Type;// Offset=0x0 Size=0x4
    unsigned long NodeCount:16;// Offset=0x4 Size=0x4 BitOffset=0x0 BitSize=0x10
    unsigned long RecursionCount:16;// Offset=0x4 Size=0x4 BitOffset=0x10 BitSize=0x10
    void * ResourceAddress;// Offset=0x8 Size=0x4
    struct _VI_DEADLOCK_THREAD * ThreadOwner;// Offset=0xc Size=0x4
    struct _LIST_ENTRY ResourceList;// Offset=0x10 Size=0x8
    struct _LIST_ENTRY HashChainList;// Offset=0x18 Size=0x8
    struct _LIST_ENTRY FreeListEntry;// Offset=0x18 Size=0x8
    void * StackTrace[8];// Offset=0x20 Size=0x20
    void * LastAcquireTrace[8];// Offset=0x40 Size=0x20
    void * LastReleaseTrace[8];// Offset=0x60 Size=0x20
};